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Showing posts with label An. Show all posts
Showing posts with label An. Show all posts

Thursday, August 8, 2019

Abuse In Psychiatry: The Truth Psychiatry: An Industry of Death Through rare historical and contemporary footage and interviews with more than 160 doctors, attorneys, educators, survivors and experts on the mental health industry and its abuses, this riveting documentary blazes the bright light of truth on the brutal pseudoscience and multi-billion dollar fraud that is psychiatry. We think you have the right to know the cold, hard facts about psychiatry, its practitioners and the threat they pose to our children. Get the truth—watch this film. Governments, insurance companies and private individuals pay billions of dollars each year to psychiatrists in pursuit of cures that psychiatrists admit do not exist. Psychiatry's "therapies" have caused millions of deaths.



Abuse In Psychiatry: The Truth

Psychiatry: An Industry of Death

Through rare historical and contemporary footage and interviews with more than 160 doctors, attorneys, educators, survivors and experts on the mental health industry and its abuses, this riveting documentary blazes the bright light of truth on the brutal pseudoscience and multi-billion dollar fraud that is psychiatry.
We think you have the right to know the cold, hard facts about psychiatry, its practitioners and the threat they pose to our children. Get the truth—watch this film.
Governments, insurance companies and private individuals pay billions of dollars each year to psychiatrists in pursuit of cures that psychiatrists admit do not exist. Psychiatry's "therapies" have caused millions of deaths.

current nwo plans

the latest on the Rothschild family dealings

current events of the CFR

the last move of the Trilateral Commission

videos of nwo protest

nwo canceled plans

tasks abandoned for nwo due to public outcry

the decline of Royal Society influence

Rockefeller fears - nwo not possible to acheive

consideration for the revocation of Jade Helm and Agenda 21



CCHR: What's Wrong with Psychiatry? A Psychiatrist Explains... Dr. Niall McLaren, an Australian practicing psychiatrist for 22 years, explains what is wrong with the psychiatric profession: There is no science to psychiatric diagnoses, no brain based diseases. Psychiatry only pushes mental disorders as biological disease in order to convince people to take psychiatric drugs, causing a host of dangerous side effects.



CCHR: What's Wrong with Psychiatry? A Psychiatrist Explains...

Dr. Niall McLaren, an Australian practicing psychiatrist for 22 years, explains what is wrong with the psychiatric profession: There is no science to psychiatric diagnoses, no brain based diseases. Psychiatry only pushes mental disorders as biological disease in order to convince people to take psychiatric drugs, causing a host of dangerous side effects.

current nwo plans

the latest on the Rothschild family dealings

current events of the CFR

the last move of the Trilateral Commission

videos of nwo protest

nwo canceled plans

tasks abandoned for nwo due to public outcry

the decline of Royal Society influence

Rockefeller fears - nwo not possible to acheive

consideration for the revocation of Jade Helm and Agenda 21



Anatomy of an Epidemic: Magic Bullets, Psychiatric Drugs, and the Astonishing Rise of Mental Illness in America; Robert Witaker, 2011, Broadway Books | A New York Times Bestseller


In this astonishing and startling book, award-winning science and history writer Robert Whitaker investigates a medical mystery: Why has the number of disabled mentally ill in the United States tripled over the past two decades? Every day, 1,100 adults and children are added to the government disability rolls because they have become newly disabled by mental illness, with this epidemic spreading most rapidly among our nation’s children. What is going on?

Anatomy of an Epidemic challenges readers to think through that question themselves. First, Whitaker investigates what is known today about the biological causes of mental disorders. Do psychiatric medications fix “chemical imbalances” in the brain, or do they, in fact, create them? Researchers spent decades studying that question, and by the late 1980s, they had their answer. Readers will be startled—and dismayed—to discover what was reported in the scientific journals.

Then comes the scientific query at the heart of this book: During the past fifty years, when investigators looked at how psychiatric drugs affected long-term outcomes, what did they find? Did they discover that the drugs help people stay well? Function better? Enjoy good physical health? Or did they find that these medications, for some paradoxical reason, increase the likelihood that people will become chronically ill, less able to function well, more prone to physical illness?

This is the first book to look at the merits of psychiatric medications through the prism of long-term results. Are long-term recovery rates higher for medicated or unmedicated schizophrenia patients? Does taking an antidepressant decrease or increase the risk that a depressed person will become disabled by the disorder? Do bipolar patients fare better today than they did forty years ago, or much worse? When the National Institute of Mental Health (NIMH) studied the long-term outcomes of children with ADHD, did they determine that stimulants provide any benefit?

By the end of this review of the outcomes literature, readers are certain to have a haunting question of their own: Why have the results from these long-term studies—all of which point to the same startling conclusion—been kept from the public?

In this compelling history, Whitaker also tells the personal stories of children and adults swept up in this epidemic. Finally, he reports on innovative programs of psychiatric care in Europe and the United States that are producing good long-term outcomes. Our nation has been hit by an epidemic of disabling mental illness, and yet, as Anatomy of an Epidemic reveals, the medical blueprints for curbing that epidemic have already been drawn up.

current nwo plans

the latest on the Rothschild family dealings

current events of the CFR

the last move of the Trilateral Commission

videos of nwo protest

nwo canceled plans

tasks abandoned for nwo due to public outcry

the decline of Royal Society influence

Rockefeller fears - nwo not possible to acheive

consideration for the revocation of Jade Helm and Agenda 21



Thursday, July 16, 2015

The discipline was named by Christopher Langton, an American computer scientist, in 1986. There are three main kinds of Alife, named for their approaches: soft, from software; hard, from hardware; and wet, from biochemistry. Artificial life imitates traditional biology by trying to recreate some aspects of biological phenomena. The term "artificial intelligence" is often used to specifically refer to soft alife.

Artificial life (often abbreviated ALife or A-Life) is a field of study and an associated art form which examine systems related to life, its processes, and its evolution, through the use of simulations with computer models, robotics, and biochemistry.  The discipline was named by Christopher Langton, an American computer scientist, in 1986.  There are three main kinds of Alife, named for their approaches: soft, from software; hard, from hardware; and wet, from biochemistry. Artificial life imitates traditional biology by trying to recreate some aspects of biological phenomena.  The term "artificial intelligence" is often used to specifically refer to soft alife.

Artificial life studies the logic of living systems in artificial environments in order to gain a deeper understanding of the complex information processing that defines such systems.

Also sometimes included in the umbrella term "artificial life" are agent based systems which are used to study the emergent properties of societies of agents.

While life is, by definition, alive, artificial life is generally referred to as being confined to a digital environment and existence.

The modeling philosophy of alife strongly differs from traditional modeling by studying not only “life-as-we-know-it” but also “life-as-it-might-be”.

A traditional model of a biological system will focus on capturing its most important parameters. In contrast, an alife modeling approach will generally seek to decipher the most simple and general principles underlying life and implement them in a simulation. The simulation then offers the possibility to analyse new and different lifelike systems.

Vladimir Georgievich Red'ko proposed to generalize this distinction to the modeling of any process, leading to the more general distinction of "processes-as-we-know-them" and "processes-as-they-could-be"

At present, the commonly accepted definition of life does not consider any current alife simulations or software to be alive, and they do not constitute part of the evolutionary process of any ecosystem. However, different opinions about artificial life's potential have arisen:

The strong alife (cf. Strong AI) position states that "life is a process which can be abstracted away from any particular medium" (John von Neumann). Notably, Tom Ray declared that his program Tierra is not simulating life in a computer but synthesizing it.[citation needed]
The weak alife position denies the possibility of generating a "living process" outside of a chemical solution. Its researchers try instead to simulate life processes to understand the underlying mechanics of biological phenomena.

Cellular automata were used in the early days of artificial life, and are still often used for ease of scalability and parallelization. Alife and cellular automata share a closely tied history.
Neural networks are sometimes used to model the brain of an agent. Although traditionally more of an artificial intelligence technique, neural nets can be important for simulating population dynamics of organisms that can learn. The symbiosis between learning and evolution is central to theories about the development of instincts in organisms with higher neurological complexity, as in, for instance, the Baldwin effect.


Notable simulators

This is a list of artificial life/digital organism simulators, organized by the method of creature definition.


Program-based

Further information: programming game Program-based simulations contain organisms with a complex DNA language, usually Turing complete. This language is more often in the form of a computer program than actual biological DNA. Assembly derivatives are the most common languages used. An organism "lives" when its code is executed, and there are usually various methods allowing self-replication. Mutations are generally implemented as random changes to the code. Use of cellular automata is common but not required. Another example could be an artificial intelligence and multi-agent system/program.


Module-based

Individual modules are added to a creature. These modules modify the creature's behaviors and characteristics either directly, by hard coding into the simulation (leg type A increases speed and metabolism), or indirectly, through the emergent interactions between a creature's modules (leg type A moves up and down with a frequency of X, which interacts with other legs to create motion). Generally these are simulators which emphasize user creation and accessibility over mutation and evolution.


Parameter-based

Organisms are generally constructed with pre-defined and fixed behaviors that are controlled by various parameters that mutate. That is, each organism contains a collection of numbers or other finite parameters. Each parameter controls one or several aspects of an organism in a well-defined way.


Neural net–based

These simulations have creatures that learn and grow using neural nets or a close derivative. Emphasis is often, although not always, more on learning than on natural selection.

Robot Hardware-based artificial life mainly consist of robots, that is, automatically guided machines able to do tasks on their own.


Synthetic biology

Biochemical-based life is studied in the field of synthetic biology. It involves e.g. the creation of synthetic DNA. The term "wet" is an extension of the term "wetware".

Artificial intelligence has traditionally used a top down approach, while alife generally works from the bottom up.  Artificial chemistry started as a method within the Alife community to abstract the processes of chemical reactions.  Evolutionary algorithms are a practical application of the weak Alife principle applied to optimization problems. Many optimization algorithms have been crafted which borrow from or closely mirror Alife techniques. The primary difference lies in explicitly defining the fitness of an agent by its ability to solve a problem, instead of its ability to find food, reproduce, or avoid death.


The following is a list of evolutionary algorithms closely related to and used in Alife:

Ant colony optimization
Evolutionary algorithm
Genetic algorithm
Genetic programming
Swarm intelligence
Evolutionary art uses techniques and methods from artificial life to create new forms of art.
Evolutionary music uses similar techniques, but applied to music instead of visual art.
Abiogenesis and the origin of life sometimes employ alife methodologies as well.


Alife has had a controversial history. John Maynard Smith criticized certain artificial life work in 1994 as "fact-free science".  However, the recent publication of artificial life articles in widely read journals such as Science and Nature is evidence that artificial life techniques are becoming more accepted in the mainstream, at least as a method of studying evolution.



Molecules and Thoughts Y Tarnopolsky - 2003 "Artificial Life (often abbreviated as Alife or A-life) is a small universe existing parallel to the much larger Artificial Intelligence. The origins of both areas were different."

The MIT Encyclopedia of the Cognitive Sciences, The MIT Press, p.37. ISBN 978-0-262-73144-7

Mark A. Bedau (November 2003). "Artificial life: organization, adaptation and complexity from the bottom up" TRENDS in Cognitive Sciences.

Maciej Komosinski and Andrew Adamatzky (2009). Artificial Life Models in Software. New York: Springer. ISBN 978-1-84882-284-9.

Andrew Adamatzky and Maciej Komosinski (2009). Artificial Life Models in Hardware. New York: Springer. ISBN 978-1-84882-529-1.

Langton, Christopher. "What is Artificial Life?". Archived from the original on 17 January 2007.

John Johnston, (2008) "The Allure of Machinic Life: Cybernetics, Artificial Life, and the New AI", MIT Press

Langton, C. G. 1992. Artificial Life. Addison-Wesley.

Red'ko, V. G. 1999. Mathematical Modeling of Evolution. in: F. Heylighen, C. Joslyn and V. Turchin Principia Cybernetica Web (Principia Cybernetica, Brussels).

The Future of Scientific Simulations: from Artificial Life to Artificial Cosmogenesis. In Death And Anti-Death, ed. Charles Tandy, 6: Thirty Years After Kurt Gödel (1906-1978) p. 285-318. Ria University Press.)

"AI Beyond Computer Games".
Horgan, J. 1995. From Complexity to Perplexity. Scientific American. p107

"Evolution experiments with digital organisms".

Computers: Artificial Life at the open directory project

Computers: Artificial Life Framework
International Society of Artificial Life

Artificial Life MIT Press Journal

The Artificial Life Lab Envirtech Island, Second Life
aDiatomea: an artificial life experiment using highly detailed 3D-generated diatoms
















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